Alright, let me walk you through what I was fiddling with today. I’ve got this piece of code, part of a bigger system I’m putting together. It was doing its job, mostly, but the speed, let’s call it a performance score, was just kind of stuck. It was bouncing around 52 points, consistently.
The Initial State: Stuck at 52
So, I sat down and just watched it work for a bit. Tried to get a feel for where the bottleneck was. It really seemed like one specific function was just trying to do too much all at once. Like it was overloaded.
The Process: Trying Different Angles
My first thought was pretty straightforward. Just break up that big function.

- I pulled out a couple of distinct tasks it was doing and made them separate steps.
- Compiled everything again, ran the test. Hmm. Score went up, but just barely. Maybe hit 53 or 54 sometimes. Not the jump I was hoping for.
- Then, I looked closer at how it was handling its data. It seemed to be fetching bits and pieces from all over the place. I spent some time reorganizing how the data was stored and accessed, trying to keep related stuff together.
- Compiled, ran again. Better! Now we were seeing scores like 57, maybe peaking at 58. Definitely an improvement. Felt like I was on the right track.
- I kept staring at the code. Found a few spots where it was doing the same check or calculation multiple times in different places. Really inefficient when you think about it. I refactored those parts, made sure it calculated things once and reused the results where needed.
The Result: Hitting 62
That last change, cleaning up the redundant work, really did the trick. After I pushed those changes, I compiled it one last time and ran the performance check. Watched the numbers climb… 59… 60… 61… and then it stabilized. It was consistently hitting 62 points now.
It wasn’t a quick fix, took a good part of the afternoon. Lots of small changes, testing, checking, tweaking again. It often goes like that, doesn’t it? Not one magic bullet, but chipping away at the problem. Seeing that score jump reliably from 52 to 62 felt pretty satisfying, though. A decent step forward.